Simple shooter prototype.

Theme was not a priority. I mostly wanted to implement something for a game jam. I focused on the one room constraint.

I started late so with 10-11 hours of work I managed to get the command console to work, the door lock mechanism, and simple AI enemies spawning and crawling around + combat, score, lives

Beware of silent enemies. And no health bar.

Key bindings:

  • F - Use command console (while looking at it)
  • R - reload
  • Right-click - Aim down sights
  • Shift - Sprint
  • Others that are not important

I am mostly proud of the world space UI and that' where I lost almost half of the time of development.


Premade assets:

Leave a comment

Log in with itch.io to leave a comment.